

Overview:
Twisted Paths 1.0 is a casual mobile game built using Buildbox, created during the COVID-19 lockdown. Designed to be simple, engaging, and metaphorical, it combined no-code development with structured level design and subtle storytelling. Released on the Play Store, it exceeded initial expectations and became a launchpad for deeper game design exploration.
My Role
Solo Developer & Designer - Managed the entire process: game design, visual scripting, level building, testing, and publishing.
Highlights
Built 10+ levels with smooth mechanics and progression.
Used node-based scripting for logic and flow.
Integrated analytics (Unity + Firebase) for insights.
Conducted remote user testing and made quick design tweaks.
Published to the Play Store with strong early traction.
Next Project
Check out my other work!




