


Overview:
Civitas is a collaborative Roblox social game that invites players to shape their environment through exploration, building, and interaction. Starting as a small prototype, it evolved into a dynamic world where player creativity drove the experience. Built in Roblox Studio with Lua scripting, Civitas encouraged emergent storytelling and served as a testbed for metaverse-inspired mechanics.
It wasn’t just a game, it was a playground for self-expression and digital co-creation, designed to feel open-ended while still guided by thoughtful systems.
My Role
Lead Developer & Systems Designer : Drove the vision, built the world, and scripted core mechanics and interactions.
Highlights
🌍 Designed and built a modular, interactive world with distinct zones for creativity, collaboration, and exploration
🔧 Scripted Lua-based game systems for building, player interaction, and object response
🧱 Implemented a block-based construction system allowing players to leave lasting marks on the world
🗣️ Designed social mechanics—in-world communication tools, roleplay-friendly spaces, and feedback triggers
🎨 Balanced gameplay logic with world aesthetics to create an engaging, replayable environment
🌐 Framed and tested early-stage metaverse concepts, emphasizing user agency and world ownership
Next Project
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