

Overview:
This project brought together worldbuilding, narrative, and interactive design to create two publicly launched VRChat worlds. These weren’t just environments—they were stages for live roleplay, spaces for emotional exploration, and stories you could walk through.
From ambient cues to spatial layout, each decision was made to evoke mood and invite players to pause, explore, and engage—either alone or with others. These spaces were built from the ground up in Unity, incorporating performance optimization, voiceover triggers, and subtle interactive flows to encourage curiosity and conversation.
The project represents a unique blend of technical Unity execution, narrative intention, and social design thinking, making each world feel both artistically rich and community-friendly.
My Role
World Builder · Narrative Designer · Technical Artist
Key Contributions
Built both worlds from blockout to final release
Added voice lines, story cues, and light interaction triggers
Designed the mood with lighting, shaders, and layout
Handled Unity development and VRChat SDK integration
Optimized for smooth performance on VR headsets
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